Online Gaming

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For Mom and Dad…

Have you ever wondered what your child was rambling on about at the dinner table when he or she started saying things like “VR” or “RPG”? If so, you’re not alone. “VR” and “RPG” aren’t new text messaging acronyms – they’re acronyms for gaming and this article is going to introduce you to some of the more common forms.

If you at least thought of the Internet when you heard “VR” or “RPG” however, you’re on the right track. Exclusive to the online environment, “VR” or “RPG” – which consequently stands for virtual reality gaming and role playing games – are just two aspects of a gaming world gone wild. The days of playing scrabble in front of the fireplace are over in today’s generation, but we don’t believe you’ll hear too many people complaining about it. Today’s generation is fascinated with online gaming – an opportunity to play games over the Internet with hundreds of people at a time.

Available to anyone with a computer and fast Internet connection, there are thousands of online games available to play by anyone… sometimes free and sometimes for a fee. They range from the familiar family board games to strange and more complicated games which require a hundred page manual to understand. One thing that they all have in common however is that they’re fun to play.

The most common type of online game you’ll probably run into is the Flash game – usually located on educational sites or Yahoo! for Kids for example. These games may or may not involve other players, but they’re always full of color, they’re fast to download, and they’re fun to play. Since they run inside the web browser, no special equipment is needed. These are the simple games – more intriguing than checkers, but no more difficult to play than chess.

Another type of online gaming is more violent than the ones we described above and it’s similar to the “shoot-em-up” type games found on the first Nintendo and Playstation systems. Designed from the first person’s point of view, the player typically maneuvers around the screen as a weapon-clad hand – periodically changing weapons as the game’s scenario permits. The violence in these games vary from mild to offensive, and as a parent, you’re cautioned to monitor your children’s access to them – especially since these games are played online with other people.

Next, in terms of complication or violence, comes the virtual reality gaming and role playing games that we introduced earlier. These types of games require an extensive amount of time spent online since players assume the role of a game character in play. Players work hard to build up an inventory of weapons or skills – none of which can be accomplished in a period of thirty minutes or less. They then go on to interact with other characters which extends game time even longer (if it even stops). Both virtual reality gaming and role playing games require and encourage strategic thinking, but as parents, you may not be comfortable with the violence that’s prominent in some of these games. Nor may you be comfortable with the amount of time that playing these kinds of games can consume. Depending on the complexity of the game, any one person could spend at least six months at a game and having access to thousands of other players simultaneously doesn’t exactly make them easy to walk away from.

Our best advice is to learn about these games right along with your child and make the decision to play them (or not play them) together. You can find some helpful advice about making computer decisions with children in our article entitled, “Protecting Children Online.”

Online Games || Games

A Look Back At Video Game History – Do You Remember Pac Man, Space Invaders And Super Mario Brothers?

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Of all the things that the 1970’s produced, there are few that made as big of a cultural impact as video games. There’s no question about it: video games have been a significant force in society and one of the most popular leisure pursuits. Chances are if you’re under the age of 40, you played them, some of us a lot. There was Atari, Intellivision and Colecovision. Don’t forget Sega and Nintendo. Today there are web sites that allow you to download free online games.

And if you remember those days of the late ‘70’s and early 80’s, you recall that the games relied on graphic improvements and better ways of shooting the enemy. It was more or less a solitary pursuit. With the rise of the Internet and online games however, lots of things changed, including the ability to download games and playing online games, making games a more social activity, with lots of players, or opponents playing each other from different countries. This may be the biggest change – and the latest benefit that games have offered the world.

But what about the early days? How did it all start and what were the video games that defined the era?

The Innovators

Many people think that Pong was the home game that started it all, but really it was Magnavox and their “Odyssey” system in 1972. Although it was very simple, it was still the first. It had twelve simple games with graphic overlays. However, there was lots of room for improvement, and that’s where Pong came into play.

Nolan Bushnell created Pong, along with Al Alcorn, the founder of Atari. Rumor has it that when the prototype was tested at a California bar, the machine broke down after two days, because it was so popular. The next logical step was to create a home version. So, one year later, Atari released Pong, complete with built in paddles, and a speaker. Of course, Pong was a huge success and represented a new stage in the evolution of gaming. Over sixty Pong knock-offs would be produced, but Atari dominated the market.

Next was the implementation of the microprocessor, which the entire industry adopted. As a result of this, more complicated systems could be developed. These systems produced groundbreaking and innovative graphical and auditory effects that had never been seen before. Consumers were eating it up. The industry was on fire. In 1981 alone, five billion dollars were spent on video arcade machines and another billion dollars was spent on home video game systems. Atari’s VCS/2600 system remained the dominant player through 1982, when the gaming market experienced a crash.

What were some of the great games? How about Pac Man? Pac Man, the yellow blob that ate up dots and avoided squid-like ghosts, was a worldwide sensation and probably the biggest game of all time.

Space Invaders was another incredibly popular game. In fact, it really marked a turning point for arcade games, bringing them out of bars and into family friendly places like shops and restaurants. The premise of Space Invaders was to stop an alien invasion. This simple formula went on to become the most successful arcade game of all time.

Then there was Super Mario, which was huge as well. It involved an Italian anti-hero who was deliberately designed as a character that everyone could relate to. Soon thereafter came Zelda, Metroid, and other classics.

Rise and Fall of Atari

Atari was the hottest thing in the gaming world in the early ‘80’s. Today, they are a relic of past glory. So what happened? Atari made some bad decisions, and although it’s a little complicated, it’s helpful to understand the situation. At that time in the computing world, magnetic mediums were implemented in the data storage used in Arcade machines. These mediums allowed for a higher memory capacity than ROM cartridges.

In 1982, Atari had the option to include a disk drive in their systems. The price difference would have been nominal, and the memory capacity would have been significant. Atari, however, thought that magnetic media was too “fragile” for the consumer to adequately handle. Atari’s “concern” for the customer backfired on them. In the previous years, there had been a very fine line separating arcade game quality from home game quality. With arcades utilizing storage capacities ten to forty-five times larger than home systems that fine line became a chasm. Arcade games seemed to be evolving exponentially, while home systems seemed “stuck in a time warp.”

The public quickly became uninterested in video game specific consoles, and sales plummeted.
This would mark the end of Atari’s reign of the video game market.

The Rise of the New

In 1984, everything changed. The reason? Two innovations: The reduction in cost of Dynamic RAM (DRAM) chips which allowed more memory, and the production of higher power 8-bit processors, which lowered the prices of the previous chips. Sega, a new player in home gaming systems, entered the console market with their Master System 2. The Sega Master system would sell very well, but its success would be limited.

The other key player was Nintendo of Japan. The genius of Nintendo was their marketing prowess, as they poured millions into advertisements. These advertisements hit consumers at the perfect time, as evidenced in their sales. In fact, Nintendo couldn’t manufacture enough systems to keep up with demand. After all was said and done, the Nintendo Entertainment System (NES) would become the highest selling system in history. They would also become the most notorious, as they were involved in the intimidation of retailers, competing companies, and other suppliers and partners.

Over the next five years Sega and Nintendo would battle for dominance, going back and forth. The consumer definitely benefited from this rivalry.

Today, it’s between PlayStation 2, the Xbox and the GameCube. Xbox has taken the step to merge the past and present, where Xbox “Live Arcade” is a console system that has a “download-like” characteristic where you can buy games via the console itself. One thing in the video game industry will always remain: the classic games of yesterday were great games, helped define an era, and will always be fun.

Online Games || Games

Choosing Casino Bonuses

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Casino bonuses are offered by some online casinos so that they can encourage their players to keep playing in their site. Some casino bonuses offer free money for certain games. And others offer to double or triple the deposits of the player. But, are casino bonuses advantageous to online casino players?

Some online casino players ignore casino bonuses. They believe that casino bonuses are not real. They believe that offering casino bonuses is just a method of online casinos to strip more money from the players. And they already had an experience with casino bonuses which left a bad taste in their mouth. The reason for their negative opinion is that there are numerous so-called online casinos that offer deceptive bonuses.

Yet, there are casino players who love the bonuses offered by online casinos. These players come back again and again to a certain online casino because of the bonuses offered by this particular online casino. These players have become loyal to the online casinos. Obviously, these players have chosen the credible online casinos that offer real bonuses.

Players, therefore, must carefully choose the online casinos that they sign up with. The players should not be just lured in by the bonuses. If the casino bonuses are real, then the player is lucky. But if the casino bonuses are deceptive, there is practically nothing that the player can do to recover his money from the disreputable online casino.

How does a player choose bonuses that are real? There are two major things that a player must check out before he decides to avail of the casino bonuses.

The first thing to check out is the license of the online casinos. The online casino that offers bonuses should be fully-licensed in the country or state where it operates. Some states have banned online casinos and if an online casino reports to have their main location in that such a State, then the online casino is fraudulent. To determine if an online casino has the right credentials, a player may check the “About Us” page or contact the online casino itself and ask for the information. If the online casino is hesitant about giving such information, it may be fake.

The second thing to check out is the customer support service of the online casino. This customer support should be always available to the player, twenty-four hours a day and seven days a week. Reputable online casinos have a customer support service such as this. These online casinos believe in keeping their clientele, the online casino players, happy and satisfied.

To find out about the quality of customer support, a player must find and test the contact numbers of the online casino. The customer support service is supposed to help players to cash out their bonuses. If the support lines are not available, then the online casino may be either fake or incapable of giving casino bonuses.

Online Games || Games